Monday, 10 October 2016

minor project sound draft

After testing the sound on  my speakers at home I decided that the quality is pretty good (it's much more static on headphones) and cut the whole interview down from 8 minutes to 2:30. I've also tried to tell a story with a beginning, middle and end but I'm not sure how successful I was with that yet, so any feedback would be greatly appreciated!

1 comment:

  1. 10/10/2016

    1) Revisit talk-track and post @Phil when you're happy with it (oh yeah, by tomorrow!)
    2) Think about naming you film - the subject's name? Some detail from the dialogue etc?
    3) Put together some influence maps re. your art direction, to include example animations that 'have' qualities you want your film to share.
    4) Once talk-track is sorted, begin animatic process - think like an animator, and think about the key imagery that associates with your film; remember, the imagery needn't align with the actual content of what's being spoken; if, for example, we hear them talk about 'going back to childhood' you can find a system of objects or metaphor to visualise that isn't what is being described.

    Check out animation 'my mothers coat' as an example of a 'deconstructed' non-literal approach: