I have changed the light from directional light to point light as I didn't like the shadows the directional light was throwing, so now there is less shadow and the colours come up better. I took the settings from the original light and then modified from there to save me to start from scratch, and it worked out quite well.
Showing posts with label render. Show all posts
Showing posts with label render. Show all posts
Sunday, 9 July 2017
Saturday, 8 July 2017
Friday, 7 July 2017
Farm Shop test renders
The mental ray plug in on this computer doesn't work so I had some fun with my scene with the maya software, hardware and vector renders and hopefully mental ray will work at home.
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